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Blood Mercenaries

Blood Mercenaries

4.9
(11 Ratings)
Narrated by: 
Publisher: 
Soundbooth Theater
Classic
7 Books
Bonus
7 Content

Synopsis

When the fate of the world hangs in the balance… …only the Blood Mercenaries can save the day. A disgraced wyvern knight, a mage banished because of his power, an assassin fleeing a death cult, and a berserker with self-esteem issues join forces to battle the forces of evil in this epic sword & sorcery series. Along the way, they’ll battle dark lords, traverse forbidden dungeons in search of long-lost treasure, and even cross paths with the ancient gods of the world of Aletia. As they struggle to overcome their differences and work together, every “victory” makes the situation increasingly worse. They are forced to take bigger, more grandiose risks just to stay alive and to right the wrongs that rear up in the aftermath of each campaign they undertake. In the end, they’ll face a threat never before seen in all of Aletia… …and it may cost them more than they are able to pay. If you like the classic feel of stories by R.A. Salvatore, the no-nonsense writing of Will Wight, and the complex world-building of Brandon Sanderson, you’ll love the Blood Mercenaries series.
This content may contains: 
Violence
Adult Content
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1

Ironglade

immersive audio
B:1
2h 11m
5
(2 Ratings)

They took his dragon. How far will Aeron go to get him back? When Aeron gets kicked out of the Wyvern Knight Corps for his addiction to painkilling magic mushrooms, he is forced to leave Wafer, his bonded battle wyvern, behind. But Aeron's former commander, Larcas Brove, is holding a grudge, and he works to stop Aeron and Wafer from reuniting at every turn. With no money, a dead-end job, and a hopeless future, Aeron decides to rescue Wafer from Brove's clutches - even if it means risking his life.

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2

Etheridge

immersive audio
B:2
6h 42m
4.3
(3 Ratings)

Magic has awakened within Kent... but this newfound power will cost him everything. When his forbidden magic powers are exposed, Kent Etheridge is forced to flee his home country, leaving behind his title of nobility, his wealth, his murdered father, and his traitorous brother. With no other options, Kent takes refuge in the neighboring rival country of Inoth and soon finds himself face to face with its beautiful queen--who wants him executed as a spy. Can Kent convince the queen to trust him despite his previous life? Or will she follow through on her threat to eliminate him as an enemy of the state?

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3

Requiem

immersive audio
B:3
3h 6m
5
(2 Ratings)

A death cult of assassins raised him and trained him to be the perfect killer. Now they want him dead. Mehta, once the best assassin in the Xyonate cult, is running for his life. Upon realizing they can no longer control Mehta, the Xyonate clerics try to have him killed, but Mehta escapes, wounded, and finds refuge with a local priest. But the cultists catch up, slay the priest and his wife, and Mehta barely escapes with the priest's eight-year-old daughter, Ferne, in tow. Realizing he can't run forever, Mehta decides to make a final stand against the remaining cultists. Can Mehta and Ferne survive? Or will their fate drown in the ever-growing pool of blood all around them?

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4

Shatterstone

immersive audio
B:4
3h 38m
5
(1 Ratings)

A classic dungeon raid that keeps going awry... Is it worth it to Garrick to keep going? A secret treasure resides beneath a cult temple, and only Garrick Shatterstone and his mercenary crew can retrieve it. Along with an alchemist and a thief, Garrick recruits a climber and a mage to help But once Garrick and his team descend into the depths below the temple, they encounter an ancient dungeon riddled with traps, a river of lava, and hideous fell beasts. Can they overcome these overwhelming dangers and recover the lost treasure? Or will they succumb to the dungeon's perils and become permanent residents of the underworld?

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5

The Crimson Flame

immersive audio
B:5
11h 56m
5
(1 Ratings)

A strange mark on her neck… …a mysterious connection to fire... …an ancient secret soon to be revealed. Aeron failed to stop the cult of the Crimson Flame from kidnapping his sister. But as a former wyvern knight, he’s determined to find and rescue her — and to lay waste to the cult in the process. When the trail grows cold, Aeron and Kent Etheridge, his mage companion, join forces with a half-troll mercenary and an assassin. Together, they embark on a job for a dark lord that will put them squarely in the Crimson Flame’s line of fire. And that’s exactly where Aeron wants to be. The more cultists he can find, the closer he gets to locating his stolen sister. The Crimson Flame is the first novel in the epic Blood Mercenaries sword-and-sorcery series. It is sure to thrill you with magic, action, and adventure. Dive into this unique fantasy world full of twists and mayhem, written by award-winning author Ben Wolf.

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6

Path of Shadows

immersive audio
B:6
10h 43m
5
(2 Ratings)

The dragon egg has hatched… ...and a dark lord needs his sacrifice back... …so he can become a god. By some miracle, Aeron managed to rescue his sister from Lord Valdis's clutches. Together, they escape to the western mountains and hide out. But their solace doesn't last long... ...because Lord Valdis's reach extends farther than they know. Aeron's sister is soon recaptured by Crimson Flame cultists in the service of Lord Valdis. Now Aeron's only hope is to gather enough strength--in the form of legendary, god-forged weapons--to kill Lord Valdis and save his sister once and for all. But time is running out. If Aeron doesn't save her by the next new moon, his sister will be sacrificed as part of Lord Valdis's ritual. Will Aeron manage to get ahold of the legendary weapons in time? And even if he does, will it be enough to snatch his sister from the claws of death yet again? Path of Shadows is the second novel in the epic Blood Mercenaries sword-and-sorcery series sure to thrill you with magic, action, and adventure. Dive into this unique fantasy world full of twists and mayhem, written by award-winning author Ben Wolf.

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7

Frostbane

immersive audio
B:7
11h 47m
0
(0 Ratings)

A dragon corrupted by frost, an entire continent at risk, and only the Blood Mercenaries can prevent an apocalypse. The battle with Lord Valdis has awakened a new evil, one that threatens the entire continent of Aletia with icy destruction. And it has wings. With no one left to turn to, the land of Aletia looks to the Blood Mercenaries to defeat this mammoth, rampaging monster once and for all. In order to do it, they'll need help from an ancient source of power, something sealed away for ages. But sometimes power is locked away for good reason...

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